Ark Survival Evolved : comment booster les FPS ?

Cette solution concerne :
  • Ark Survival Evolved
  • FPS
  • Jeux vidéo
Ark Survival Evolved est l'un des meilleurs jeux d’action / aventure et survie du moment. Mais difficile d'y jouer tant les problèmes de baisse de FPS sont fréquents. Pour optimiser ce problème, voici comment procéder.

Il est préférable de modifier les paramètres de la bibliothèque « Steam » avant de changer les fichiers du jeu. Pour ce faire, suivez ce chemin : Steam Library\ Playerunknow's Battleground\
Puis faîtes un clic droit sur « Propriétés », choisissez « Options de lancement » et insérez ce qui suit dans la barre d’entrée de la boîte de dialogue « Définir les options de lancement » :

-USEALLAVAILABLECORES -sm4 -d3d10 -nomansky -lowmemory -high

Le fichier est désormais modifié. Il suffit de faire un nouveau clic droit sur le jeu dans la bibliothèque Steam puis sélectionnez « Propriétés » avant de retrouver les fichiers dans « Fichiers locaux ». C’est dans ce dossier qu’il faudra modifier les fichiers suivants.

Dans le fichier « Engine.ini »

Vous devez changer les paramètres suivants et les enregistrer :

[/script/engine.renderersettings]
r.DefaultFeature.Bloom = False
r.DefaultFeature.AmbientOcclusion = False
r.DefaultFeature.AutoExposure = False
r.DefaultFeature.MotionBlur = False
r.DefaultFeature.LensFlare = False
r.EarlyZPass = 0
r.SSAOSmartBlur = 0
r.HZBOcclusion = 0
r.AmbientOcclusionLevels = 0
r.BloomQuality = 0
r.DepthOfFieldQuality = 0
r.SSR.Quality = 0
r.SSS.Scale = 0
r.SSS.SampleSet = 0
r.DetailMode = 0
r.LensFlareQuality = 0
r.MaxAnisotropy = 0
r.oneframethreadlag = 1
r.LightShaftQuality = 0
r.RefractionQuality = 0
r.ExposureOffset = 0,3
r.ReflectionEnvironment = 0
r.Atmosphere = 0
r.Shadow.MaxResolution = 2
r.SimpleDynamicLighting = 1
r.UpsampleQuality = 0
r.ViewDistanceScale = 0.4
r.TrueSkyQuality = 0

[/script/shootergame.shooterengine]
bFirstRun = False
FrameRateCap = 200
FrameRateMinimum = 200

[Core.System]
Chemins = .. / .. / .. / Moteur / Contenu
Paths = .. / .. / .. / ShooterGame / Contenu
Paths = .. / .. / .. / Engine / Plugins / Experimental / CharacterAI / Content
Paths = .. / .. / .. / Engine / Plugins / TrueSkyPlugin / Contenu

[Les paramètres du système]
TEXTUREGROUP_World = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_WorldNormalMap = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_WorldSpecular = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Character = (MinLODSize = 1, MaxLODSize = 4, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_CharacterNormalMap = (MinLODSize = 1, MaxLODSize = 4, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_CharacterSpecular = (MinLODSize = 1, MaxLODSize = 4, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Weapon = (MinLODSize = 1, MaxLODSize = 64, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_WeaponNormalMap = (MinLODSize = 1, MaxLODSize = 64, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_WeaponSpecular = (MinLODSize = 1, MaxLODSize = 64, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Vehicle = (MinLODSize = 1, MaxLODSize = 256, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_VehicleNormalMap = (MinLODSize = 1, MaxLODSize = 256, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_VehicleSpecular = (MinLODSize = 1, MaxLODSize = 256, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Cinematic = (MinLODSize = 1, MaxLODSize = 128, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Effects = (MinLODSize = 1, MaxLODSize = 128, LODBias = 0, MinMagFilter = linéaire, MipFilter = point)
TEXTUREGROUP_EffectsNotFiltered = (MinLODSize = 1, MaxLODSize = 128, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Skybox = (MinLODSize = 1, MaxLODSize = 256, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_UI = (MinLODSize = 1, MaxLODSize = 256, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Lightmap = (MinLODSize = 1, MaxLODSize = 8, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Shadowmap = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point, NumStreamedMips = 3)
TEXTUREGROUP_RenderTarget = (MinLODSize = 1, MaxLODSize = 128, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_MobileFlattened = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Terrain_Heightmap = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)
TEXTUREGROUP_Terrain_Weightmap = (MinLODSize = 1, MaxLODSize = 2, LODBias = 0, MinMagFilter = aniso, MipFilter = point)

[Oculus.Settings]
bChromaAbCorrectionEnabled = True
bYawDriftCorrectionEnabled = True
bDevSettingsEnabled = False
bOverrideIPD = Faux
bOverrideStereo = False
bOverrideVSync = Vrai
VSync = True
bOverrideScreenPercentage = Faux
bAllowFinishCurrentFrame = True
bLowPersistenceMode = True
bUpdateOnRT = Faux
FarClippingPlane = 0.000000
NearClippingPlane = 0.000000

[WindowsApplication.Accessibility]
StickyKeysHotkey = False
ToggleKeysHotkey = False
FilterKeysHotkey = False
StickyKeysConfirmation = Faux
ToggleKeysConfirmation = Faux
FilterKeysConfirmation = Faux


Dans le fichier « GameUserSettings.ini »

Vous devez changer les paramètres suivants et les enregistrer :

[/script/shootergame.shootergameusersettings]
MasterAudioVolume = 0.107143
MusicAudioVolume = 0.039683
SFXAudioVolume = 0.409387
CameraShakeScale = 0.037899
bFirstPersonRiding = False
bThirdPersonPlayer = Faux
bShowStatusNotificationMessages = Vrai
TrueSkyQuality = 0.000000
FOVMultiplier = 1.250000
GroundClutterDensity = 0.000000
bFilmGrain = Faux
bMotionBlur = False
bUseDFAO = Faux
bUseSSAO = Faux
bShowChatBox = Faux
bCameraViewBob = False
bInvertLookY = False
bFloatingNames = Vrai
bChatBubbles = True
bJoinNotifications = Faux
bCraftablesShowAllItems = True
LookLeftRightSensitivity = 1.000000
LookUpDownSensitivity = 1.000000
GraphicsQuality = 4
ActiveLingeringWorldTiles = 10
bUseVSync = Faux
ResolutionSizeX = 1920
ResolutionSizeY = 1080
LastUserConfirmedResolutionSizeX = 1920
LastUserConfirmedResolutionSizeY = 1080
WindowPosX = -1
WindowPosY = -1
bUseDesktopResolutionForFullscreen = Faux
FullscreenMode = 0
LastConfirmedFullscreenMode = 1
Version = 5
bHideServerInfo = False
LastServerSearchType = 2
LastServerSearchHideFull = False
LastServerSearchProtected = False
HideItemTextOverlay = False
bDistanceFieldShadowing = Faux
LODScalar = 0,000000
HighQualityMaterials = Faux
HighQualitySurfaces = Faux
bTemperatureF = False
bDisableTorporEffect = True

[ScalabilityGroups]
sg.ResolutionQuality = 100
sg.ViewDistanceQuality = 2
sg.AntiAliasingQuality = 0
sg.ShadowQuality = 2
sg.PostProcessQuality = 2
sg.TextureQuality = 2
sg.EffectsQuality = 0
sg.TrueSkyQuality = 0
sg.GroundClutterQuality = 0
sg.IBLQuality = 0
sg.HeightFieldShadowQuality = 2

[SessionSettings]
SessionName = ARK # 563569

[/script/engine.gamesession]
MaxPlayers = 70

[Mot de passe administrateur]
Mot de passe =
ServerPassword =



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