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Quel est votre config à Counter-Strike 1.6 ?

Tags :
  • counter strike
  • FPS
  • Jeux
Dernière réponse : dans Jeux et consoles
Partagez
22 Mai 2005 19:05:51

Voilà ce message s'adresse à tout les PGM
du forum (ou bon joueur) ;-)
J'aimerais savoir quel sont vos
configuration dans CS 1.6.

Lorsque je dis config je parle de la
console... Et pas matos du PC ;-)
(cl_, sv_, mp_ etc...) :-D
style bind "mwheeldown" "+jump" :-o

Lachez-vous mettez votre liste complète...

@+

Autres pages sur : config counter strike

22 Mai 2005 20:16:25

  1. unbindall
  2. bind "TAB" "+showscores"
  3. bind "ENTER" "son"
  4. bind "ESCAPE" "cancelselect"
  5. bind "SPACE" "buy"
  6. bind "0" "slot10"
  7. bind "1" "slot1"
  8. bind "2" "slot2"
  9. bind "3" "slot3"
  10. bind "4" "slot4"
  11. bind "5" "slot5"
  12. bind "6" "slot6"
  13. bind "7" "slot7"
  14. bind "8" "slot8"
  15. bind "9" "slot9"
  16. bind ";" "+configserveur"
  17. bind "\" "snapshot"
  18. bind "`" "toggleconsole"
  19. bind "a" "adjust_crosshair"
  20. bind "b" "say_team [BOMB]*need%backup*"
  21. bind "c" "messagemode"
  22. bind "d" "rcon sv_restart 1"
  23. bind "e" "say_team [ECO] "
  24. bind "f" "exec rs.cfg"
  25. bind "g" "say GG%:)"
  26. bind "h" "say GL%&%HF%:)"
  27. bind "i" "say /checkpoint"
  28. bind "k" "name xxxxxxxxxxxxxxx"
  29. bind "l" "name xxxxxxxxxxxxxxx"
  30. bind "m" "stopsound "
  31. bind "p" "messagemode2"
  32. bind "q" "say_team Go%en%A%!!!"
  33. bind "r" "cl_righthand 1"
  34. bind "t" "chooseteam"
  35. bind "u" "say /gocheck"
  36. bind "v" "say_team [Ennemis%reperes]"
  37. bind "w" "say_team Go%en%B%!!!"
  38. bind "y" "say /checkpoint"
  39. bind "z" "say_team [need weapon]"
  40. bind "~" "toggleconsole"
  41. bind "UPARROW" "+forward"
  42. bind "DOWNARROW" "+back"
  43. bind "LEFTARROW" "+moveleft"
  44. bind "RIGHTARROW" "+moveright"
  45. bind "CTRL" "+duck"
  46. bind "SHIFT" "marche"
  47. bind "F1" "buyammo1"
  48. bind "F2" "buyammo2"
  49. bind "F3" "+m4vest"
  50. bind "F4" "+akvest"
  51. bind "F5" "buyequip"
  52. bind "F6" "+usp"
  53. bind "F7" "+vest"
  54. bind "F8" "+mp5vest"
  55. bind "F9" "+grenades"
  56. bind "F10" "+scout"
  57. bind "F11" "+deagle"
  58. bind "F12" "+awp;say_team AWP%Loaded...;"
  59. bind "INS" "+klook"
  60. bind "DEL" "+use"
  61. bind "PGDN" "drop"
  62. bind "PGUP" "impulse 201"
  63. bind "END" "+reload"
  64. bind "KP_HOME" "vest"
  65. bind "KP_LEFTARROW" "weapon_knife"
  66. bind "KP_5" "weapon_smokegrenade"
  67. bind "KP_RIGHTARROW" "sgren"
  68. bind "KP_END" "weapon_c4"
  69. bind "KP_DOWNARROW" "weapon_hegrenade"
  70. bind "KP_PGDN" "weapon_flashbang"
  71. bind "KP_INS" "+jump"
  72. bind "KP_MINUS" "impulse 100"
  73. bind "KP_PLUS" "nightvision"
  74. bind "MWHEELDOWN" "invnext"
  75. bind "MWHEELUP" "invprev"
  76. bind "MOUSE1" "+attack;marche2"
  77. bind "MOUSE2" "+attack2"
  78. bind "MOUSE3" "lastinv"
  79. bind "PAUSE" "pause"
  80. _cl_autowepswitch "1"
  81. _snd_mixahead "0.1"
  82. ati_npatch "0"
  83. ati_subdiv "0"
  84. bgmvolume "1.000000"
  85. bottomcolor "6"
  86. brightness "1"
  87. cl_allowdownload "1"
  88. cl_allowupload "1"
  89. cl_backspeed "400"
  90. cl_cmdbackup "2"
  91. cl_cmdrate "101"
  92. cl_corpsestay "600.000000"
  93. cl_crosshair_color "50 250 50"
  94. cl_crosshair_size "auto"
  95. cl_crosshair_translucent "0"
  96. cl_dlmax "512"
  97. cl_download_ingame "1"
  98. cl_dynamiccrosshair "1"
  99. cl_forwardspeed "400"
  100. cl_himodels "0"
  101. cl_idealpitchscale "0.8"
  102. cl_lc "1"
  103. cl_logocolor "#Valve_Blue"
  104. cl_logofile "devl1"
  105. cl_lw "1"
  106. cl_minmodels "0"
  107. cl_radartype "0"
  108. cl_righthand "1"
  109. cl_shadows "1"
  110. cl_timeout "35"
  111. cl_updaterate "101"
  112. cl_vsmoothing "0.05"
  113. cl_weather "0"
  114. con_color "255 180 30"
  115. console "1"
  116. crosshair "1"
  117. fastsprites "0"
  118. fps_max "100"
  119. fps_modem "0"
  120. gamma "3"
  121. gl_dither "1"
  122. gl_flipmatrix "0"
  123. gl_fog "1"
  124. gl_monolights "0"
  125. gl_overbright "0"
  126. gl_polyoffset "0.1"
  127. hisound "1"
  128. hpk_maxsize "0"
  129. hud_capturemouse "1"
  130. hud_centerid "0"
  131. hud_draw "1"
  132. hud_fastswitch "0"
  133. hud_saytext_internal "1"
  134. hud_takesshots "0"
  135. joystick "0"
  136. lookspring "0.000000"
  137. lookstrafe "0.000000"
  138. m_filter "0"
  139. m_forward "1"
  140. m_pitch "0.022"
  141. m_side "0.8"
  142. m_yaw "0.022"
  143. model "gordon"
  144. MP3FadeTime "2.0"
  145. MP3Volume "0.800000"
  146. mp_decals "0.000000"
  147. name "KaKa"
  148. net_graph "3"
  149. net_graphpos "1"
  150. net_scale "5"
  151. r_bmodelhighfrac "5"
  152. r_detailtextures "0"
  153. s_a3d "0.0"
  154. s_automax_distance "30"
  155. s_automin_distance "2"
  156. s_bloat "2.0"
  157. s_distance "60"
  158. s_doppler "0.0"
  159. s_eax "0.0"
  160. s_leafnum "0"
  161. s_max_distance "1000"
  162. s_min_distance "5"
  163. s_numpolys "200"
  164. s_polykeep "1000000000"
  165. s_polysize "10000000"
  166. s_refdelay "4"
  167. s_refgain "0.4"
  168. s_rolloff "1.0"
  169. s_verbwet "0.25"
  170. sensitivity "3"
  171. skin ""
  172. spec_autodirector_internal "1"
  173. spec_drawcone_internal "1"
  174. spec_drawnames_internal "1"
  175. spec_drawstatus_internal "1"
  176. spec_mode_internal "2"
  177. spec_pip "0"
  178. suitvolume "0.250000"
  179. sv_aim "0"
  180. sv_voiceenable "1"
  181. team ""
  182. topcolor "30"
  183. viewsize "120"
  184. voice_enable "1"
  185. voice_forcemicrecord "1"
  186. voice_modenable "1"
  187. voice_scale "2"
  188. volume "0.5"
  189. setinfo "_vgui_menus" "0"
  190. setinfo "_ah" "1"
  191. +mlook
  192. +jlook
  193. exec userconfig.cfg


J'envoie tout comme tu demandes maintenant, elle est peut etre merdique ^^
22 Mai 2005 21:21:31

moi j ai une belle video de exotic jouant a cs source..... :king:
Contenus similaires
22 Mai 2005 22:18:26

?
23 Mai 2005 21:42:35

évitez de mettre vos bind svp c'est pas qu'on sens fou un peut mais bon sa prend bcp de place pour rien =/ Merci !
23 Mai 2005 23:01:53

Mouse tu sers a quoi? je t'ai vu seulment critiquer dans tous les post...
Si ca peut l'aider a regler ca config, etant donné qu'il demande le fichier entier, je lui met tout.
24 Mai 2005 22:36:41

Exactement ExOtiK j'ai en effet demandé la liste complète sans exception donc bind comprit...

Merci encore je dois avouer que ça m'as beaucoup servit ;-)

@+ :-D
24 Mai 2005 23:33:38

de rien :) 
18 Octobre 2005 19:16:10

juste pour en revenir a la config de exOtic. tu pourrai me dir la quel est pour le contraste la claireter ou un truc du genre merci d'avance si tu pourra m'aider a pouvoir rejouer comme avant !!
19 Octobre 2005 02:49:21

Bon je sais pas si ça interresse encore quelqu'un, je met quand même ma config, (pas mon userconfig 20ko ça fait bcp)
  1. // This file is overwritten whenever you change your user settings in the game.
  2. // Add custom configurations to the file "userconfig.cfg".
  3.  
  4. unbindall
  5. bind "TAB" "+showscores"
  6. bind "ENTER" "+attack"
  7. bind "ESCAPE" "cancelselect"
  8. bind "SPACE" "+jump"
  9. bind "'" "sorry"
  10. bind "," "say timeleft"
  11. bind "-" "say /rank"
  12. bind "." "say /hp"
  13. bind "/" "say nextmap"
  14. bind "0" "slot10"
  15. bind "1" "s_slot1"
  16. bind "2" "s_slot2"
  17. bind "3" "s_slot3"
  18. bind "4" "s_slot4"
  19. bind "5" "s_slot5"
  20. bind "6" "slot6"
  21. bind "7" "slot7"
  22. bind "8" "slot8"
  23. bind "9" "slot9"
  24. bind ";" "ddemo"
  25. bind "=" "say /top15"
  26. bind "[" "trem"
  27. bind "\" "say thetime"
  28. bind "]" "doll"
  29. bind "`" "toggleconsole"
  30. bind "a" "+moveleft"
  31. bind "b" "buy"
  32. bind "c" "radio3"
  33. bind "d" "+moveright"
  34. bind "e" "+use"
  35. bind "f" "+voicerecord"
  36. bind "g" "drop"
  37. bind "h" "+commandmenu"
  38. bind "i" "sw_netgraph"
  39. bind "j" "+achats"
  40. bind "k" "+menus"
  41. bind "l" "ToggleWAV"
  42. bind "m" "chooseteam"
  43. bind "n" "misc_nvgs"
  44. bind "o" "muteall"
  45. bind "p" "+variables"
  46. bind "q" "switch_12"
  47. bind "r" "+reload"
  48. bind "s" "+back"
  49. bind "t" "impulse 201"
  50. bind "u" "messagemode2"
  51. bind "v" "stopecho"
  52. bind "w" "+forward"
  53. bind "x" "radio2"
  54. bind "y" "messagemode"
  55. bind "z" "radio1"
  56. bind "~" "toggleconsole"
  57. bind "BACKSPACE" "quit"
  58. bind "ALT" "switch_awp"
  59. bind "CTRL" "+crouch"
  60. bind "SHIFT" "+speed"
  61. bind "CAPSLOCK" "+speed"
  62. bind "MWHEELDOWN" "take_flash"
  63. bind "MWHEELUP" "+jump"
  64. bind "MOUSE1" "+attack"
  65. bind "MOUSE2" "+attack2"
  66. bind "MOUSE3" "take_knife"
  67. bind "MOUSE4" "take_he"
  68. bind "MOUSE5" "take_c4"
  69. bind "PAUSE" "primammo"
  70. _cl_autowepswitch "0"
  71. _snd_mixahead "0.1"
  72. ati_npatch "0"
  73. ati_subdiv "0"
  74. bgmvolume "1.000000"
  75. bottomcolor "6"
  76. brightness "1.000000"
  77. cl_allowdownload "1"
  78. cl_allowupload "1"
  79. cl_backspeed "400"
  80. cl_career_difficulty "0"
  81. cl_cmdbackup "2"
  82. cl_cmdrate "101.000000"
  83. cl_corpsestay "180.000000"
  84. cl_crosshair_color "50 250 50"
  85. cl_crosshair_size "small"
  86. cl_crosshair_translucent "0"
  87. cl_dlmax "1024"
  88. cl_download_ingame "1"
  89. cl_dynamiccrosshair "0"
  90. cl_forwardspeed "400"
  91. cl_himodels "1"
  92. cl_idealpitchscale "0.8"
  93. cl_lc "1"
  94. cl_logocolor "#Valve_Red"
  95. cl_logofile "8ball1"
  96. cl_lw "1"
  97. cl_minmodels "0"
  98. cl_radartype "1"
  99. cl_righthand "1"
  100. cl_shadows "0"
  101. cl_timeout "35"
  102. cl_updaterate "30.000000"
  103. cl_vsmoothing "0.05"
  104. cl_weather "0"
  105. con_color "255 180 30"
  106. console "1"
  107. crosshair "1"
  108. fastsprites "0"
  109. fps_max "101.000000"
  110. fps_modem "0"
  111. gamma "3"
  112. gl_dither "1"
  113. gl_flipmatrix "0"
  114. gl_fog "1"
  115. gl_monolights "0"
  116. gl_overbright "0"
  117. gl_polyoffset "0.1"
  118. hisound "1"
  119. hpk_maxsize "0"
  120. hud_capturemouse "1"
  121. hud_centerid "0"
  122. hud_draw "1"
  123. hud_fastswitch "1"
  124. hud_saytext_internal "1"
  125. hud_takesshots "0"
  126. joystick "0"
  127. lookspring "0.000000"
  128. lookstrafe "0.000000"
  129. m_filter "0"
  130. m_forward "1"
  131. m_pitch "0.022"
  132. m_side "0.8"
  133. m_yaw "0.022000"
  134. model "gordon"
  135. MP3FadeTime "2.0"
  136. MP3Volume "0.3"
  137. mp_decals "300.000000"
  138. name "McLeod clan | Connor"
  139. net_graph "3"
  140. net_graphpos "3"
  141. net_scale "5"
  142. r_bmodelhighfrac "5.0"
  143. r_detailtextures "0"
  144. s_a3d "0"
  145. s_automax_distance "30"
  146. s_automin_distance "2"
  147. s_bloat "2.0"
  148. s_distance "60"
  149. s_doppler "0.0"
  150. s_eax "0"
  151. s_leafnum "0"
  152. s_max_distance "1000"
  153. s_min_distance "8.0"
  154. s_numpolys "200"
  155. s_polykeep "1000000000"
  156. s_polysize "10000000"
  157. s_refdelay "4"
  158. s_refgain "0.4"
  159. s_rolloff "1.0"
  160. s_verbwet "0.25"
  161. sensitivity "1.280000"
  162. skin ""
  163. spec_autodirector_internal "1"
  164. spec_drawcone_internal "0"
  165. spec_drawnames_internal "0"
  166. spec_drawstatus_internal "0"
  167. spec_mode_internal "4"
  168. spec_pip "0"
  169. suitvolume "0.250000"
  170. sv_aim "0"
  171. sv_voiceenable "1"
  172. team ""
  173. topcolor "30"
  174. tutor_enable "0"
  175. viewsize "120.000000"
  176. voice_enable "1"
  177. voice_forcemicrecord "1"
  178. voice_modenable "1"
  179. voice_scale "1"
  180. volume "1.210000"
  181. setinfo "pw-home" "xxxx"
  182. setinfo "_pw" "xxxx"
  183. setinfo "_vgui_menus" "0"
  184. setinfo "_ah" "0"
  185. setinfo "_dm" "1"
  186. +mlook
  187. exec userconfig.cfg


Pour la luminosité tu règles dans les options du jeu.
Je te conseille le gamma à fond et ensuite tu règle luminosité ;) 
19 Octobre 2005 19:41:54

Voilà la mienne ^^ :

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "amxmodmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "say_team /::\ Je me gratte les couilles, couvrez-moi ! /::\"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "infcmd1"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_INS" "slot10"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "524"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Dkgray"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "-=]A.I.R[=- 5kyL!n3_^"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "7.300000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1.3"
setinfo "_lang" "fr"
setinfo "_pw" "XXXX"
setinfo "lang" "fr"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook
exec userconfig.cfg
19 Octobre 2005 20:56:44

Salut, voila la mienne:// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "drop"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "drop"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+speed"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "DEL" "+duck"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "+jump"
bind "MWHEELDOWN" "invnext ; +attack ; wait ; -attack"
bind "MWHEELUP" "invprev ; +attack ; wait ; -attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+reload"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "75"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.4"
mp_decals "300.000000"
name "matosh ze pgm"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.510000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "NLDarkserverwelkom" "1"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook
exec userconfig.cfg
4 Janvier 2006 18:43:00

Bonjour !
Je voulais avoir des configuration de console de tres bon joueur mai tt sa me dit pas les quelle sont importante car sa me tente pas de toute les remettre ds ma consol ! Quelqun pourrait il me dire les quelle son tres utile a mette et a quoi elles servent . Merci
28 Janvier 2006 19:50:36

salut a tous j'ai suprime ma config un jour :s et quand j'ai remis tout comme je pensais, ben a mon avis il a un truc que j'ai mal regler lol parceque je n'arrive plus a bien toucher :s presque plus moyen de mettre hs donc ci il a quelqu'un qui sais faire un truc pour moi MERCI
18 Février 2006 16:13:44

Fo dire se que sa ve dire sa sera a rien de doné vo configue si on conpren pas!! quel qu1 coné 1 site ou on pouré voir se que velle dire les configue SVP :hein:
13 Mars 2006 15:13:15

_cl_autowepswitch "0" ------------> Si cette variable est sur 1 , et que vous marchez sur une arme plus puissante que la votre , vous l'aurez automatiquement dans les mains prêt à tirer
_snd_mixahead "0.070"
// Les deux commandes qui suivent concernent les cartes graphiques ati , ne touchez pas à ces commandes
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "0.000000" ------------> Volume des pistes Audio (pour les cd audio)
bottomcolor "6"
brightness "1" ------------> Luminosité pednant une partie
cl_allowdownload "1" ------------> Autorise le téléchargement de fichiers avant une partie (maps par exemple)
cl_allowupload "1" ------------> Autorise l'upload de fichier pendant la partie (tag par exemple pour que les autres puissent le voir)
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2" ------------> Cette commande sert à prévenir les pertes de paquet lors de leur envoi (si des données sont perdus il renverra un "double" au serveur)
cl_cmdrate "101" ------------> Le nombre de données par seconde que le client peut envoyer(même valeur que le cl_updaterate)
cl_corpsestay "180.000000" ------------> Cette commande permet de régler la durée pendant laquelle les corqs restent au sol ! (en sec)
cl_dlmax "128" ------------> Fixe le nombre maximum de kilobytes téléchargeable sur un serveur
cl_download_ingame "1" ------------> Autorise ou non le téléchargement des tags des autres joueurs
cl_dynamiccrosshair "0" ------------> Si cette variable est sur 0 la croix reste en permanence fixe (même quand vous sautez)
cl_forwardspeed "400" ------------>
cl_himodels "0" ------------> Mettre les skins en haute (1) ou basse (0) résolution
cl_idealpitchscale "0.8"
cl_lc "1" ------------> Active/Désactive la compensation du lag (le serveur doit le permettre sinon ça ne marche pas
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1" ------------> Commande permettant de jouer en utilisant le modèle le plus léger : leet.mdl, gign.mdl, and vip.mdl (par défaut : 0)
cl_righthand "0" ------------> Si cette commande est sur 1 , votre arme sera à droite sinon (0) à gauche
cl_shadows "1" ------------> Activer ou désactiver les ombres au sol (0 pour désactiver)
cl_timeout "35" ------------> Durée en secondes d'inactivité complète avant déconnection du serveur
cl_updaterate "101" ------------>Cette commande permet de régler le taux de rafraichissement des données reçues (baissez là si vous avez du chock)
cl_vsmoothing "0.05"
cl_weather "1" ----> Active ou désactive la pluie sur une carte (aztec par exemple)
con_color "255 155 50" ------------> Couleur des polices (écriture) dans la console et dans le jeu (code RGB)
console "1" ------------> Active la console , si cette variable est sur 0 vous n'aurez pas accés à la console pendant une partie
crosshair "1.000000" ------------> Affiche (1) ou non (0) le viseur au centre de l'ecran (ça peut servir un viseur pour viser nan ?)
fastsprites "0" ------------> Niveau de détail des fumigènes (valeur de 0 à 2 où 2=basse qualité)
fps_max "100" ------------> Nombre de frame par seconde maximum que l'ecran pourra afficher
fps_modem "0" ------------> Ce sont les frames pas seconde de votre modem (0 pour illimité)
gamma "3" ------------> Règle le gamma de votre ecran pendant une partie
//Les commandes qui suivent concernent le mode graphique open_gl , il est conseillé de ne pas toucher à ces commandes
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "0" ------------> Qualité des sons , haute qualité (1) et basse (0) (c'est la frequence qui change)
hpk_maxsize "0" ------------> Cette commande definit la taille maximal pour le fichier custom.hpk (si 0 = pas de limite)
hud_capturemouse "1"
hud_centerid "1" ------------> Sur 1 les noms des ennemis seront affichés au centre de l'ecran , sur 0 en bas à droite
hud_draw "1"
hud_fastswitch "1" ------------> Si cette variable est sur 1 plus besoin de cliquer une fois sur la souris pour selectionné une arme il suffit d'appuyer sur le numero de l'arme
hud_saytext_internal "1"
hud_takesshots "0" ------------> Si cette variable est sur 1 , un screenshot est automatiquement pris en fin de partie
joystick "0" ------------> Permet d'acitver (1) un joystick (pas terrible pour counter-strike)
lookspring "0.000000" ------------> Active le recentrage automatique de la vue après désactivation du +mlook
lookstrafe "0.000000" ------------> Active l'option qui permet de transformer le mouvement tournant en mouvement latéral avec la souris quand +mlook est actif
m_filter "1"
m_forward "1" ------------> Règle la rapidité des mouvements avant et arrière lorsqu'on bouge à la souris.
m_pitch "0.022" ------------> Règle la vitesse du mouvement de la tête dans l'utilisation de la vue virtuelle (haut, bas, côtés) lorsque le mlook est actif.
m_side "0.8" ------------> Règle la vitesse du déplacement de strafe avec la souris
m_yaw "0.022" ------------> Règle la vitesse des mouvements tournants avec la souris
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000" ------------> Volume des sons
mp_decals "300.000000" ------------> Nombre de details sur les murs (details des impacts par exemple)
name "pseudo" ------------> Indiquez ici votre pseudo !
net_graph "3" ------------> Cette variable peut être sur 0, 1 , 2 ou 3 si elle n'est pas sur 0 un petit graphique apparaitra en bas à droite de l'ecran avec des informations sur votre connection (ping/loss/chock)
net_graphpos "1" ------------> Position du graphique net_graph à l'ecran
net_scale "5" ------------> Change la taille des net_graph , la valeur par defaut est 5 !
r_bmodelhighfrac "5"
r_detailtextures "0"
//Les commandes qui suivent avec s_ devant sont des commandes qui gèrent le son , laissez les d'origine elles sont bien réglées
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5" ------------> Règlez la sensibilité de la souris avec cette commande
skin ""
//Commandes qui règle le mode spectateur , avec cette configuration , la caméra se mettra sur le lieu de l'action automatiquement !
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1.000000"
sv_aim "0" ------------> Définit la précision de l'aimantation verticale existant lorsqu'on vise une cible d'une façon seulement horizontale
sv_voiceenable "1"
team ""
topcolor "30"
tutor_enable "1"
viewsize "110" ------------> Donne une valeur pour la taille de l'écran de vue.
voice_enable "1" ------------> Active ou désactive les messages micros (ça revient à muter tout le monde si la commande est sur 0)
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2" ------------> Cette commande augmente toutes les voix. Elle augmente le volume de votre propre voix, mais également les autres. Attention à ne pas mettre trop fort!!
volume "0.5" ------------> Réglez le volume général
+mlook ------------> Cette commande indique que le joueur utilise la vue souris (il deplace le viseur avec la souris)
exec userconfig.cfg ------------> Execute le fichier userconfig.cfg dans lequelle vous pouvez y mettre vos binds/alias par exemple
26 Mai 2006 00:33:32

La mienne ( Que je conseille vivement ) est très efficace...

Awp --> Un ptit coup vers l'adversaire, tu l'as...

Scout --> HeadShot Facile !

Deagle --> Plus de dommages...

Autres Armes --> Plus de dommage et si tu tire pas exactement sur le mec ( 0.5 Metres ) tu le touche quand même !



stuffcmds


_cl_autowepswitch 1 ;
ati_npatch 0 ; alias ati_npatch
ati_subdiv 0 ; alias ati_subdiv
bottomcolor 0 ; alias bottomcolor
brightness 20000 ; alias brightness
c_maxdistance 200 ; alias c_maxdistance
c_maxpitch 90 ; alias c_maxpitch
c_maxyaw 135 ; alias c_maxyaw
c_mindistance 30 ; alias c_mindistance
c_minpitch 0 ; alias c_minpitch
c_minyaw -135 ; alias c_minyaw
cam_command 0 ; alias cam_command
cam_contain 0 ; alias cam_contain
cam_idealdist 64 ; alias cam_idealdist
cam_idealpitch 0 ; alias cam_idealpitch
cam_idealyaw 90 ; alias cam_idealyaw
cam_snapto 0 ; alias cam_snapto
chase_active 0 ; alias chase_active
chase_back 100 ; alias chase_back
chase_right 0 ; alias chase_right
chase_up 16 ; alias chase_up
cl_allowdownload 1 ; alias cl_allowdownload
cl_allowupload 0 ; alias cl_allowupload
cl_anglespeedkey 0.679 ; alias cl_anglespeedkey
cl_backspeed 400 ; alias cl_backspeed
cl_bob 0 ;
cl_bobcycle 0.8 ; alias cl_bobcycle
cl_bobup 0 ; alias cl_bobup
cl_career_difficulty 2 ; alias cl_career_difficulty
cl_chasedist 224 ; alias cl_chasedist
cl_clockreset 0.100 ; alias cl_clockreset
cl_corpsestay 10 ; alias cl_corpsestay
cl_download_ingame 0 ; alias cl_download_ingame
cl_dynamiccrosshair 0 ;
cl_forwardspeed 400 ; alias cl_forwardspeed
cl_gaitestimation 1 ; alias cl_gaitestimation
cl_gg 0 ; alias cl_gg
cl_himodels 0 ; alias cl_himodels
cl_idealpitchscale 0.800 ; alias cl_idealpitchscale
cl_lc 1 ; alias cl_lc
cl_logocolor 0 ; alias cl_logocolor
cl_logofile 8 ; alias cl_logofile
cl_lw 1 ; alias cl_lw
cl_minmodels 0 ; alias cl_minmodels
cl_movespeedkey 0.560 ; alias cl_movespeedkey
cl_needinstanced 0.080 ; alias cl_needinstanced
cl_nosmooth 1 ; alias cl_nosmooth
cl_observercrosshair 1 ; alias cl_observercrosshair
cl_radartype 0 ;
cl_pitchdown 89 ; alias cl_pitchdown
cl_pitchspeed 255 ; alias cl_pitchspeed
cl_pitchup 89 ; alias cl_pitchup
cl_pmanstats 0 ; alias cl_pmanstats
cl_shadows 0 ; alias cl_shadows
cl_showerror 0 ; alias cl_showerror
cl_showevents 0 ; alias cl_showevents
cl_showfps 0 ; alias cl_showfps
cl_showmessages 0 ; alias cl_showmessages
cl_shownet 0 ; alias cl_shownet
cl_sidespeed 560 ; alias cl_sidespeed
cl_slist 10 ; alias cl_slist
cl_smoothtime 0.100 ; alias cl_smoothtime
cl_solid_players 1 ; alias cl_solid_players
cl_timeout 9999 ; alias cl_timeout
cl_upspeed 500 ; alias cl_upspeed
cl_vsmoothing 0.050 ; alias cl_vsmoothing
cl_waterdist 4 ; alias cl_waterdist
cl_weather 0 ; alias cl_weather
cl_yawspeed 210 ; alias cl_yawspeed
clientport 27005 ; alias clientport
clockwindow 0.010 ; alias clockwindow
com_filewarning 0 ; alias com_filewarning
con_color 102+102+102 ;
con_fastmode 1 ; alias con_fastmode
con_notifytime 4 ; alias con_notifytime
console 1 ; alias console
coop 0 ; alias coop
crosshair 1 ; alias crosshair
d_spriteskip 0 ; alias d_spriteskip
deathmatch 0 ; alias deathmatch
default_fov 90 ; alias default_fov
dev_overview 0 ; alias dev_overview
developer 0 ; alias developer
direct 0.900 ; alias direct
edgefriction 2 ; alias edgefriction
ex_extrapmax 1.200 ; alias ex_extrapmax
fakelag 0 ; alias fakelag
fakeloss 0 ; alias fakeloss
fastsprites 1 ; alias fastsprites
fps_max 70
fps_modem 0 ; alias fps_modem
fs_lazy_precache 0 ; alias fs_lazy_precache
fs_perf_warnings 0 ; alias fs_perf_warnings
fs_precache_timings 0 ; alias fs_precache_timings
fs_startup_timings 0 ; alias fs_startup_timings
gamma 30 ; alias gamma
gl_affinemodels 0 ; alias gl_affinemodels
gl_alphamin 0.250 ; alias gl_alphamin
gl_clear 0 ; alias gl_clear
gl_cull 1 ; alias gl_cull
gl_d3dflip 0 ; alias gl_d3dflip
gl_dither 1 ; alias gl_dither
gl_flipmatrix 0 ; alias gl_flipmatrix
gl_keeptjunctions 0 ; alias gl_keeptjunctions
gl_lightholes 0 ; alias gl_lightholes
gl_max_size 256 ; alias gl_max_size
gl_monolights 0 ; alias gl_monolights
gl_nobind 0 ; alias gl_nobind
gl_nocolors 0 ; alias gl_nocolors
gl_overbright 2 ; alias gl_overbright
gl_palette_tex 0 ; alias gl_palette_tex
gl_picmip 0 ; alias gl_picmip
gl_playermip 0 ; alias gl_playermip
gl_polyoffset 0.1
gl_reporttjunctions 0 ; alias gl_reporttjunctions
gl_round_down 1 ; alias gl_round_down
gl_spriteblend 9999 ; alias gl_spriteblend
gl_wateramp 0 ; alias gl_wateramp
gl_wireframe 0 ; alias gl_wireframe
gl_zmax 8000 ; alias gl_zmax
gl_ztrick 1 ; alias gl_ztrick
graphheight 110 ; alias graphheight
hisound 1 ; alias hisound
host_framerate 0 ; alias host_framerate
host_killtime 0 ; alias host_killtime
host_limitlocal 0 ; alias host_limitlocal
host_profile 0 ; alias host_profile
host_speeds 0 ; alias host_speeds
HostMap 0 ; alias HostMap
hostport 27015 ; alias hostport
hpk_maxsize 0.100 ; alias hpk_maxsize
hud_capturemouse 1 ; alias hud_capturemouse
hud_centerid 1 ; alias hud_centerid
hud_deathnotice_time 7 ; alias hud_deathnotice_time
hud_draw 1 ; alias hud_draw
hud_drawhistory_time 1 ; alias hud_drawhistory_time
hud_fastswitch 1 ; alias hud_fastswitch
hud_saytext_internal 1 ; alias hud_saytext_internal
hud_saytext_time 5 ; alias hud_saytext_time
hud_takesshots 1 ; alias hud_takesshots
ip_clientport 0 ; alias ip_clientport
ip_hostport 0 ; alias ip_hostport
ipx_clientport 0 ; alias ipx_clientport
ipx_hostport 0 ; alias ipx_hostport
lambert 1.500 ; alias lambert
lightgamma 2.500 ; alias lightgamma
loadas8bit 0 ; alias loadas8bit
logsdir 0 ; alias logsdir
lookspring 0 ; alias lookspring
lookstrafe 0 ; alias lookstrafe
lservercfgfile 0 ; alias lservercfgfile
m_filter 0 ; alias m_filter
m_forward 1 ; alias m_forward
m_pitch 0.022 ; alias m_pitch
m_side 0.800 ; alias m_side
m_yaw 0.022 ; alias m_yaw
mapchangecfgfile 0 ; alias mapchangecfgfile
mapcyclefile 0 ; alias mapcyclefile
max_queries_sec 3 ; alias max_queries_sec
max_queries_sec_global 30 ; alias max_queries_sec_global
max_queries_window 60 ; alias max_queries_window
max_shells 100 ; alias max_shells
max_smokepuffs 0 ; alias max_smokepuffs
motdfile 0 ; alias motdfile
MP3FadeTime 2 ; alias MP3FadeTime
MP3Volume 0.800 ; alias MP3Volume
mp_consistency 1 ; alias mp_consistency
mp_decals 20 ;
mp_footsteps 1 ; alias mp_footsteps
mp_logecho 1 ; alias mp_logecho
mp_logfile 1 ; alias mp_logfile
multicastport 27025 ; alias multicastport
net_chokeloop 0 ; alias net_chokeloop
net_drawslider 0 ; alias net_drawslider
net_graph 0 ;
net_graphpos 1 ; alias net_graphpos
net_graphwidth 105 ; alias net_graphwidth
net_log 0 ; alias net_log
net_scale 5 ; alias net_scale
net_showdrop 0 ; alias net_showdrop
net_showpackets 0 ; alias net_showpackets
nosound 0 ; alias nosound
pausable 0 ; alias pausable
port 27015 ; alias port
r_bmodelhighfrac 5 ; alias r_bmodelhighfrac
r_bmodelinterp 1 ; alias r_bmodelinterp
r_cachestudio 0 ; alias r_cachestudio
r_cullsequencebox 1 ; alias r_cullsequencebox
r_decals 20 ; alias r_decals
r_detailtextures 0 ; alias r_detailtextures
r_detailtexturessupported 1 ; alias r_detailtexturessupported
r_drawentities 1 ; alias r_drawentities
r_drawviewmodel 1 ; alias r_drawviewmodel
r_dynamic 1 ; alias r_dynamic
r_fullbright 0 ; alias r_fullbright
r_glowshellfreq 0 ; alias r_glowshellfreq
r_lightmap 0 ; alias r_lightmap
r_mirroralpha 0 ; alias r_mirroralpha
r_mmx 1 ; alias r_mmx
r_norefresh 0 ; alias r_norefresh
r_novis 0 ; alias r_novis
r_speeds 0 ; alias r_speeds
r_traceglow 0 ; alias r_traceglow
r_wadtextures 0 ; alias r_wadtextures
r_wateralpha 0 ; alias r_wateralpha
room_dlylp 2 ; alias room_dlylp
room_feedback 0 ; alias room_feedback
room_left 0 ; alias room_left
room_lp 0 ; alias room_lp
room_mod 0 ; alias room_mod
room_refl 0 ; alias room_refl
room_rvblp 1 ; alias room_rvblp
room_size 0 ; alias room_size
room_type 0 ; alias room_type
s_automax_distance 30 ; alias s_automax_distance
s_automin_distance 2 ; alias s_automin_distance
s_blipdir 0 ; alias s_blipdir
s_bloat 2 ; alias s_bloat
s_buffersize 65536 ; alias s_buffersize
s_doppler 0 ; alias s_doppler
s_eax 1 ; alias s_eax
s_leafnum 0 ; alias s_leafnum
s_materials 0 ; alias s_materials
s_min_distance 5 ; alias s_min_distance
s_occ_epsilon 2 ; alias s_occ_epsilon
s_occfactor 0.10 ; alias s_occfactor
s_occlude 1 ; alias s_occlude
s_polykeep 1000000000 ; alias s_polykeep
s_polysize 10000000 ; alias s_polysize
s_refdelay 4 ; alias s_refdelay
s_refgain 0.420 ; alias s_refgain
s_reflect 1 ; alias s_reflect
s_reverb 1 ; alias s_reverb
s_rolloff 1 ; alias s_rolloff
s_show 0 ; alias s_show
s_showtossed 0 ; alias s_showtossed
s_verbwet 0.250 ; alias s_verbwet
scr_centertime 2 ; alias scr_centertime
scr_connectmsg 0 ; alias scr_connectmsg
scr_connectmsg1 0 ; alias scr_connectmsg1
scr_connectmsg2 0 ; alias scr_connectmsg2
scr_conspeed 9999 ; alias scr_conspeed
scr_ofsx 0 ; alias scr_ofsx
scr_ofsy 0 ; alias scr_ofsy
scr_ofsz 0 ; alias scr_ofsz
scr_printspeed 8 ; alias scr_printspeed
sensitivity 1.337 ; alias sensitivity
servercfgfile 0 ; alias servercfgfile
showpause 1 ; alias showpause
skill 1 ; alias skill
skin 0 ; alias skin
snd_show 0 ; alias snd_show
spec_autodirector_internal 0 ; alias spec_autodirector_internal
spec_drawcone_internal 1 ; alias spec_drawcone_internal
spec_drawnames_internal 1 ; alias spec_drawnames_internal
spec_drawstatus_internal 1 ; alias spec_drawstatus_internal
spec_mode_internal 3 ; alias spec_mode_internal
spec_pip 0 ; alias spec_pip
spec_scoreboard 0 ; alias spec_scoreboard
sv_zmax 4096 ; alias sv_zmax
sys_ticrate 0 ; alias sys_ticrate
texgamma 2.000 ; alias texgamma
topcolor 0 ; alias topcolor
traceralpha 0.500 ; alias traceralpha
tracerblue 0.400 ; alias tracerblue
tracergreen 0.800 ; alias tracergreen
tracerlength 0.800 ; alias tracerlength
traceroffset 30 ; alias traceroffset
tracerred 0.800 ; alias tracerred
tracerspeed 6000 ; alias tracerspeed
v_centermove 0.150 ; alias v_centermove
v_centerspeed 0 ; alias v_centerspeed
v_dark 0 ; alias v_dark
volume 0.6 ; alias
vgui_emulatemouse 0 ; alias vgui_emulatemouse
vid_d3d 0 ; alias vid_d3d
viewsize 120 ; alias viewsize
violence_ablood 1 ; alias violence_ablood
violence_agibs 1 ; alias violence_agibs
violence_hblood 1 ; alias violence_hblood
violence_hgibs 1 ; alias violence_hgibs
voice_avggain 0.500 ; alias voice_avggain
voice_clientdebug 0 ; alias voice_clientdebug
voice_dsound 1 ; alias voice_dsound
voice_eax 1 ; alias voice_eax
voice_fadeouttime 0.100 ; alias voice_fadeouttime
voice_forcemicrecord 0 ; alias voice_forcemicrecord
voice_inp
snd_noextraupdate 1 ; alias snd_noextraupdate
volume 1

s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0.8"
s_rolloff "3"
s_doppler "0"
s_distance "60"
s_automin_distance "1"
s_automax_distance "100000"
s_min_distance "1"
s_max_distance "100000"
s_leafnum "0"
s_refgain "0.34"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"; alias s_a3d
s_eax "1"
volume "0.80"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
_snd_mixahead "0.1"


31 Juillet 2006 17:02:57

et moi config de pgm :p 
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "amxmodmenu"
bind "KP_UPARROW" "say_team Ts:213.186.50.220:9741"
bind "KP_PGUP" "name TmT%|%Cr4zySk!ll"
bind "KP_LEFTARROW" "say le_loup67@hotmail.com"
bind "KP_5" "say 213.251.146.146:27075"
bind "KP_RIGHTARROW" "say http://turkishman.roxorgamers.com"
bind "KP_END" "m4a1; primammo; deagle; secammo; defuser; vesthelm; vest; hegren ; flash; flash; sgren"
bind "KP_DOWNARROW" "cv47; primammo; deagle; secammo; defuser; vesthelm; vest; hegren; flash; flash; sgren"
bind "KP_PGDN" "deagle; secammo; vesthelm; vest; defuser; hegren; flash; flash; sgren"
bind "KP_ENTER" "+voicerecord"
bind "KP_INS" "name [HE`]%Cr4zySk!ll"
bind "KP_DEL" "awp; primammo; defuser; vesthelm; vest; deagle; secammo; hegren; flash; flash; sgren"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "60"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300.000000"
name "TmT | Cr4zySk!ll>L3.LouP # PGm"
net_graph "3"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.020000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "2"
setinfo "lang" "fr"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook
exec userconfig.cfg
31 Juillet 2006 17:05:01

c'est pas parce que tu as une config de pgm que sa va changer ta vie....

fait comme tu le sens et te préocupe pas des autres ;-)

Ps. Date de 2005 ce topics faite des effort merde !
1 Novembre 2006 14:43:55

salut les gens voila 2-3 tip pour vos cfg cs :
tout dépend de votre connexion internet et de votre pc ensuite:
rate (20000-25000)
cl_updaterate (79-101)*
cl_cmdrate (79-101)*
PS : il faut mettre de préférence le même nombre pour les 2*
ex_interp ( 0.1 )
Pour des petits réglages + perso :
cl_bob 0 : permet d'enlever l'aniamtion de l'arme durant vos déplacement. C'est autoriser , sa ne change rien au recul de votre c'est juste visuel.
cl_weather 0 normalement interdit en esl mais bon pour le ffa (aztec) premet d'enlever les conditions météo ( pluie )
Sinon voila alors bon frag et a+ en lan ;) 
1 Novembre 2006 18:00:56

diablo_1920 a dit :
La mienne ( Que je conseille vivement ) est très efficace...

Awp --> Un ptit coup vers l'adversaire, tu l'as...

Scout --> HeadShot Facile !

Deagle --> Plus de dommages...

Autres Armes --> Plus de dommage et si tu tire pas exactement sur le mec ( 0.5 Metres ) tu le touche quand même !



stuffcmds


_cl_autowepswitch 1 ;
ati_npatch 0 ; alias ati_npatch
ati_subdiv 0 ; alias ati_subdiv
bottomcolor 0 ; alias bottomcolor
brightness 20000 ; alias brightness
c_maxdistance 200 ; alias c_maxdistance
c_maxpitch 90 ; alias c_maxpitch
c_maxyaw 135 ; alias c_maxyaw
c_mindistance 30 ; alias c_mindistance
c_minpitch 0 ; alias c_minpitch
c_minyaw -135 ; alias c_minyaw
cam_command 0 ; alias cam_command
cam_contain 0 ; alias cam_contain
cam_idealdist 64 ; alias cam_idealdist
cam_idealpitch 0 ; alias cam_idealpitch
cam_idealyaw 90 ; alias cam_idealyaw
cam_snapto 0 ; alias cam_snapto
chase_active 0 ; alias chase_active
chase_back 100 ; alias chase_back
chase_right 0 ; alias chase_right
chase_up 16 ; alias chase_up
cl_allowdownload 1 ; alias cl_allowdownload
cl_allowupload 0 ; alias cl_allowupload
cl_anglespeedkey 0.679 ; alias cl_anglespeedkey
cl_backspeed 400 ; alias cl_backspeed
cl_bob 0 ;
cl_bobcycle 0.8 ; alias cl_bobcycle
cl_bobup 0 ; alias cl_bobup
cl_career_difficulty 2 ; alias cl_career_difficulty
cl_chasedist 224 ; alias cl_chasedist
cl_clockreset 0.100 ; alias cl_clockreset
cl_corpsestay 10 ; alias cl_corpsestay
cl_download_ingame 0 ; alias cl_download_ingame
cl_dynamiccrosshair 0 ;
cl_forwardspeed 400 ; alias cl_forwardspeed
cl_gaitestimation 1 ; alias cl_gaitestimation
cl_gg 0 ; alias cl_gg
cl_himodels 0 ; alias cl_himodels
cl_idealpitchscale 0.800 ; alias cl_idealpitchscale
cl_lc 1 ; alias cl_lc
cl_logocolor 0 ; alias cl_logocolor
cl_logofile 8 ; alias cl_logofile
cl_lw 1 ; alias cl_lw
cl_minmodels 0 ; alias cl_minmodels
cl_movespeedkey 0.560 ; alias cl_movespeedkey
cl_needinstanced 0.080 ; alias cl_needinstanced
cl_nosmooth 1 ; alias cl_nosmooth
cl_observercrosshair 1 ; alias cl_observercrosshair
cl_radartype 0 ;
cl_pitchdown 89 ; alias cl_pitchdown
cl_pitchspeed 255 ; alias cl_pitchspeed
cl_pitchup 89 ; alias cl_pitchup
cl_pmanstats 0 ; alias cl_pmanstats
cl_shadows 0 ; alias cl_shadows
cl_showerror 0 ; alias cl_showerror
cl_showevents 0 ; alias cl_showevents
cl_showfps 0 ; alias cl_showfps
cl_showmessages 0 ; alias cl_showmessages
cl_shownet 0 ; alias cl_shownet
cl_sidespeed 560 ; alias cl_sidespeed
cl_slist 10 ; alias cl_slist
cl_smoothtime 0.100 ; alias cl_smoothtime
cl_solid_players 1 ; alias cl_solid_players
cl_timeout 9999 ; alias cl_timeout
cl_upspeed 500 ; alias cl_upspeed
cl_vsmoothing 0.050 ; alias cl_vsmoothing
cl_waterdist 4 ; alias cl_waterdist
cl_weather 0 ; alias cl_weather
cl_yawspeed 210 ; alias cl_yawspeed
clientport 27005 ; alias clientport
clockwindow 0.010 ; alias clockwindow
com_filewarning 0 ; alias com_filewarning
con_color 102+102+102 ;
con_fastmode 1 ; alias con_fastmode
con_notifytime 4 ; alias con_notifytime
console 1 ; alias console
coop 0 ; alias coop
crosshair 1 ; alias crosshair
d_spriteskip 0 ; alias d_spriteskip
deathmatch 0 ; alias deathmatch
default_fov 90 ; alias default_fov
dev_overview 0 ; alias dev_overview
developer 0 ; alias developer
direct 0.900 ; alias direct
edgefriction 2 ; alias edgefriction
ex_extrapmax 1.200 ; alias ex_extrapmax
fakelag 0 ; alias fakelag
fakeloss 0 ; alias fakeloss
fastsprites 1 ; alias fastsprites
fps_max 70
fps_modem 0 ; alias fps_modem
fs_lazy_precache 0 ; alias fs_lazy_precache
fs_perf_warnings 0 ; alias fs_perf_warnings
fs_precache_timings 0 ; alias fs_precache_timings
fs_startup_timings 0 ; alias fs_startup_timings
gamma 30 ; alias gamma
gl_affinemodels 0 ; alias gl_affinemodels
gl_alphamin 0.250 ; alias gl_alphamin
gl_clear 0 ; alias gl_clear
gl_cull 1 ; alias gl_cull
gl_d3dflip 0 ; alias gl_d3dflip
gl_dither 1 ; alias gl_dither
gl_flipmatrix 0 ; alias gl_flipmatrix
gl_keeptjunctions 0 ; alias gl_keeptjunctions
gl_lightholes 0 ; alias gl_lightholes
gl_max_size 256 ; alias gl_max_size
gl_monolights 0 ; alias gl_monolights
gl_nobind 0 ; alias gl_nobind
gl_nocolors 0 ; alias gl_nocolors
gl_overbright 2 ; alias gl_overbright
gl_palette_tex 0 ; alias gl_palette_tex
gl_picmip 0 ; alias gl_picmip
gl_playermip 0 ; alias gl_playermip
gl_polyoffset 0.1
gl_reporttjunctions 0 ; alias gl_reporttjunctions
gl_round_down 1 ; alias gl_round_down
gl_spriteblend 9999 ; alias gl_spriteblend
gl_wateramp 0 ; alias gl_wateramp
gl_wireframe 0 ; alias gl_wireframe
gl_zmax 8000 ; alias gl_zmax
gl_ztrick 1 ; alias gl_ztrick
graphheight 110 ; alias graphheight
hisound 1 ; alias hisound
host_framerate 0 ; alias host_framerate
host_killtime 0 ; alias host_killtime
host_limitlocal 0 ; alias host_limitlocal
host_profile 0 ; alias host_profile
host_speeds 0 ; alias host_speeds
HostMap 0 ; alias HostMap
hostport 27015 ; alias hostport
hpk_maxsize 0.100 ; alias hpk_maxsize
hud_capturemouse 1 ; alias hud_capturemouse
hud_centerid 1 ; alias hud_centerid
hud_deathnotice_time 7 ; alias hud_deathnotice_time
hud_draw 1 ; alias hud_draw
hud_drawhistory_time 1 ; alias hud_drawhistory_time
hud_fastswitch 1 ; alias hud_fastswitch
hud_saytext_internal 1 ; alias hud_saytext_internal
hud_saytext_time 5 ; alias hud_saytext_time
hud_takesshots 1 ; alias hud_takesshots
ip_clientport 0 ; alias ip_clientport
ip_hostport 0 ; alias ip_hostport
ipx_clientport 0 ; alias ipx_clientport
ipx_hostport 0 ; alias ipx_hostport
lambert 1.500 ; alias lambert
lightgamma 2.500 ; alias lightgamma
loadas8bit 0 ; alias loadas8bit
logsdir 0 ; alias logsdir
lookspring 0 ; alias lookspring
lookstrafe 0 ; alias lookstrafe
lservercfgfile 0 ; alias lservercfgfile
m_filter 0 ; alias m_filter
m_forward 1 ; alias m_forward
m_pitch 0.022 ; alias m_pitch
m_side 0.800 ; alias m_side
m_yaw 0.022 ; alias m_yaw
mapchangecfgfile 0 ; alias mapchangecfgfile
mapcyclefile 0 ; alias mapcyclefile
max_queries_sec 3 ; alias max_queries_sec
max_queries_sec_global 30 ; alias max_queries_sec_global
max_queries_window 60 ; alias max_queries_window
max_shells 100 ; alias max_shells
max_smokepuffs 0 ; alias max_smokepuffs
motdfile 0 ; alias motdfile
MP3FadeTime 2 ; alias MP3FadeTime
MP3Volume 0.800 ; alias MP3Volume
mp_consistency 1 ; alias mp_consistency
mp_decals 20 ;
mp_footsteps 1 ; alias mp_footsteps
mp_logecho 1 ; alias mp_logecho
mp_logfile 1 ; alias mp_logfile
multicastport 27025 ; alias multicastport
net_chokeloop 0 ; alias net_chokeloop
net_drawslider 0 ; alias net_drawslider
net_graph 0 ;
net_graphpos 1 ; alias net_graphpos
net_graphwidth 105 ; alias net_graphwidth
net_log 0 ; alias net_log
net_scale 5 ; alias net_scale
net_showdrop 0 ; alias net_showdrop
net_showpackets 0 ; alias net_showpackets
nosound 0 ; alias nosound
pausable 0 ; alias pausable
port 27015 ; alias port
r_bmodelhighfrac 5 ; alias r_bmodelhighfrac
r_bmodelinterp 1 ; alias r_bmodelinterp
r_cachestudio 0 ; alias r_cachestudio
r_cullsequencebox 1 ; alias r_cullsequencebox
r_decals 20 ; alias r_decals
r_detailtextures 0 ; alias r_detailtextures
r_detailtexturessupported 1 ; alias r_detailtexturessupported
r_drawentities 1 ; alias r_drawentities
r_drawviewmodel 1 ; alias r_drawviewmodel
r_dynamic 1 ; alias r_dynamic
r_fullbright 0 ; alias r_fullbright
r_glowshellfreq 0 ; alias r_glowshellfreq
r_lightmap 0 ; alias r_lightmap
r_mirroralpha 0 ; alias r_mirroralpha
r_mmx 1 ; alias r_mmx
r_norefresh 0 ; alias r_norefresh
r_novis 0 ; alias r_novis
r_speeds 0 ; alias r_speeds
r_traceglow 0 ; alias r_traceglow
r_wadtextures 0 ; alias r_wadtextures
r_wateralpha 0 ; alias r_wateralpha
room_dlylp 2 ; alias room_dlylp
room_feedback 0 ; alias room_feedback
room_left 0 ; alias room_left
room_lp 0 ; alias room_lp
room_mod 0 ; alias room_mod
room_refl 0 ; alias room_refl
room_rvblp 1 ; alias room_rvblp
room_size 0 ; alias room_size
room_type 0 ; alias room_type
s_automax_distance 30 ; alias s_automax_distance
s_automin_distance 2 ; alias s_automin_distance
s_blipdir 0 ; alias s_blipdir
s_bloat 2 ; alias s_bloat
s_buffersize 65536 ; alias s_buffersize
s_doppler 0 ; alias s_doppler
s_eax 1 ; alias s_eax
s_leafnum 0 ; alias s_leafnum
s_materials 0 ; alias s_materials
s_min_distance 5 ; alias s_min_distance
s_occ_epsilon 2 ; alias s_occ_epsilon
s_occfactor 0.10 ; alias s_occfactor
s_occlude 1 ; alias s_occlude
s_polykeep 1000000000 ; alias s_polykeep
s_polysize 10000000 ; alias s_polysize
s_refdelay 4 ; alias s_refdelay
s_refgain 0.420 ; alias s_refgain
s_reflect 1 ; alias s_reflect
s_reverb 1 ; alias s_reverb
s_rolloff 1 ; alias s_rolloff
s_show 0 ; alias s_show
s_showtossed 0 ; alias s_showtossed
s_verbwet 0.250 ; alias s_verbwet
scr_centertime 2 ; alias scr_centertime
scr_connectmsg 0 ; alias scr_connectmsg
scr_connectmsg1 0 ; alias scr_connectmsg1
scr_connectmsg2 0 ; alias scr_connectmsg2
scr_conspeed 9999 ; alias scr_conspeed
scr_ofsx 0 ; alias scr_ofsx
scr_ofsy 0 ; alias scr_ofsy
scr_ofsz 0 ; alias scr_ofsz
scr_printspeed 8 ; alias scr_printspeed
sensitivity 1.337 ; alias sensitivity
servercfgfile 0 ; alias servercfgfile
showpause 1 ; alias showpause
skill 1 ; alias skill
skin 0 ; alias skin
snd_show 0 ; alias snd_show
spec_autodirector_internal 0 ; alias spec_autodirector_internal
spec_drawcone_internal 1 ; alias spec_drawcone_internal
spec_drawnames_internal 1 ; alias spec_drawnames_internal
spec_drawstatus_internal 1 ; alias spec_drawstatus_internal
spec_mode_internal 3 ; alias spec_mode_internal
spec_pip 0 ; alias spec_pip
spec_scoreboard 0 ; alias spec_scoreboard
sv_zmax 4096 ; alias sv_zmax
sys_ticrate 0 ; alias sys_ticrate
texgamma 2.000 ; alias texgamma
topcolor 0 ; alias topcolor
traceralpha 0.500 ; alias traceralpha
tracerblue 0.400 ; alias tracerblue
tracergreen 0.800 ; alias tracergreen
tracerlength 0.800 ; alias tracerlength
traceroffset 30 ; alias traceroffset
tracerred 0.800 ; alias tracerred
tracerspeed 6000 ; alias tracerspeed
v_centermove 0.150 ; alias v_centermove
v_centerspeed 0 ; alias v_centerspeed
v_dark 0 ; alias v_dark
volume 0.6 ; alias
vgui_emulatemouse 0 ; alias vgui_emulatemouse
vid_d3d 0 ; alias vid_d3d
viewsize 120 ; alias viewsize
violence_ablood 1 ; alias violence_ablood
violence_agibs 1 ; alias violence_agibs
violence_hblood 1 ; alias violence_hblood
violence_hgibs 1 ; alias violence_hgibs
voice_avggain 0.500 ; alias voice_avggain
voice_clientdebug 0 ; alias voice_clientdebug
voice_dsound 1 ; alias voice_dsound
voice_eax 1 ; alias voice_eax
voice_fadeouttime 0.100 ; alias voice_fadeouttime
voice_forcemicrecord 0 ; alias voice_forcemicrecord
voice_inp
snd_noextraupdate 1 ; alias snd_noextraupdate
volume 1

s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0.8"
s_rolloff "3"
s_doppler "0"
s_distance "60"
s_automin_distance "1"
s_automax_distance "100000"
s_min_distance "1"
s_max_distance "100000"
s_leafnum "0"
s_refgain "0.34"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"; alias s_a3d
s_eax "1"
volume "0.80"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
_snd_mixahead "0.1"







y'a moyen que tu me donne juste les cfg.
dgl, awp , et scout stp
16 Décembre 2006 13:31:25

Bonjour a tous
jaimerai savoir kel config il fo faire pour soter plus facilement en bunny hop.
voila merci davance!
12 Avril 2007 12:24:34

salut ben tu vas sur http://www.forum-cs.com/ et a gauche sur
créer vos Alias en ligne mais il faut dabord t'inscrire
et je pour ma config je me suis permi de mettre les bind parce que je trouve que sai assez important pour les achat et otre et je vous la conseille bien evidement




// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "/slap"
bind "]" "/slay"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "impulse 100"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "amx_aiosmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "rebuy"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "- Aucune -primammo; usp; secammo; "
bind "F2" "- Aucune -primammo; deagle; secammo; "
bind "F3" "ak47; primammo; - Aucune -secammo; "
bind "F4" "m4a1; primammo; - Aucune -secammo; "
bind "F5" "awp; primammo; - Aucune -secammo; "
bind "F6" "- Aucune -primammo; - Aucune -secammo; hegren; "
bind "F7" "- Aucune -primammo; - Aucune -secammo; flash; "
bind "F8" "- Aucune -primammo; - Aucune -secammo; hegren; flash; "
bind "F9" "mp5; primammo; - Aucune -secammo; "
bind "F10" "- Aucune -primammo; - Aucune -secammo; defuser; "
bind "F11" "- Aucune -primammo; - Aucune -secammo; vest; "
bind "F12" "- Aucune -primammo; - Aucune -secammo; vesthelm; "
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "buyammo2"
bind "KP_UPARROW" "buyammo1"
bind "KP_PGUP" "buyammo2"
bind "KP_LEFTARROW" "buyequip"
bind "KP_5" "primammo"
bind "KP_RIGHTARROW" "buyammo1"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "slot3"
bind "MOUSE4" "slot1"
bind "MOUSE5" "weapon_smokegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.680000"
mp_decals "300.000000"
name "Firep0lo"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.250000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg
1 Mai 2007 15:29:53

Bon chépas si sa va te servir mes tien te passe mon config.cfg
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "deagle"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "/" "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buyequip"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timerefresh"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "buy"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "chooseteam"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+reload"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "DEL" "+speed"
bind "PGDN" "rebuy"
bind "PGUP" "autobuy"
bind "END" "+duck"
bind "KP_HOME" "sg552"
bind "KP_UPARROW" "aug"
bind "KP_PGUP" "scout"
bind "KP_LEFTARROW" "ak47"
bind "KP_5" "m4a1"
bind "KP_RIGHTARROW" "awp"
bind "KP_END" "lastinv"
bind "KP_DOWNARROW" "nightvision"
bind "KP_PGDN" "+use"
bind "KP_ENTER" "mp5"
bind "KP_INS" "+attack2"
bind "KP_DEL" "drop"
bind "KP_SLASH" "usp"
bind "KP_MINUS" "buyammo2"
bind "KP_PLUS" "buyammo1"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"
bind "MOUSE3" "+showscores"
bind "MOUSE4" "weapon_hegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Ltblue"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "TopLa^__*"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.530000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.200000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg

Jespere ke sa te servira !!
28 Mai 2007 12:17:52

Bonjour moi je seek la cfg a forest des Fnatic si quelqu' un peut m'aider
31 Mai 2007 09:50:10

lu tlm deja jai un conseil a vs donner les mec ki mette leur cl_updaterate et cl_cmdrate pa de la mm valeur c ki on encore rien compri a ske cela signifiai ... autre chose le system de rate et de fps sacher ke plu on a de fps plus on a d chance de frager donc se ki on fps_max 70 sa mfe bien lol si vs voule avoir 101 de fps cl_fps_max 101 avc la sincro vertical de la cg desactive et pour finir... c pa avc les config d otre personne kon devien pgm ...parce ke tou simplemen c en forgeant kon devien forgeron donc jouez et jouez encore vs verai vs devienderai bcp plu for aller cya all glhf
31 Mai 2007 22:02:29

je te remercie c'est sympa ;) 
22 Juin 2007 00:06:22

Bon, tu commences à me les gonfler avec tes merdes. j'appelle un Modérateur!
Anonyme
8 Janvier 2009 14:59:05

bonjours je voudrais savoir comment je peu faire pour que tout se que les gens et se que j écris soit en blanc et non en rose ... et aussi si se n est pas un cheat je voudrais savoir si je peu mettre le viseur qui ne bouge pas quand je fait des bunny merci :) 
25 Février 2009 18:55:38

salut a tous je voudrai que vous me conseillez des truck pour ma config ki pourrai m'aider svp




// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+3"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "deagle;secammo"
bind "KP_5" "mp5;primammo;vest;defuser"
bind "KP_RIGHTARROW" "ak47;m4a1;primammo;vest;sgren;defuser"
bind "KP_END" "hegren;flash;defuser"
bind "KP_DOWNARROW" "vest;defuser"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+showscores"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 155 50"
console "0.0"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "admin1_ct"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "jOcker.93"
net_graph "3.000000"
net_graphpos "1.000000"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.650000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1.000000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1"
volume "0.550000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg
9 Mars 2009 18:18:32

Bonjour,
J'aurais une question plus général histoire de bien comprendre:

Comment bien ajusté ca cl_cmdrate et ca cl_updaterate, puisqu'elle dépend de sa connexion internet et de la puissance du PC non? Donc comment savoir quelle valeur mettre :) 

D'avance merci
Anonyme
2 Octobre 2010 16:15:07

Salut
Bon voila je suis un Gamer débutant j'ai téléchargé la Cs 1.6 no steam ... je ne sais pas comment installer la config que j'ai téléchargé alors si vous pouvez m'aidé ça serai gentil de votre part part .. et je vais être un peu plus lourd et je vais demander des conseilles et je veux savoir aussi si il y'a moyen de mettre un crosshair a mon awp .
Merci d'avance :) 
21 Mars 2011 15:19:58

euh excuser moi mais ou trouve t-on la config svp? merci de me repondre car je joue tres mal a cause d ses 'flush' :cry:  :cry: 
7 Novembre 2011 23:29:13

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "stopsound"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "buyammo1"
bind "F4" "buyammo2"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "disconnect"
bind "F10" "quit prompt"
bind "F12" "disconnect"
bind "INS" "uhyvnouigeINS"
bind "DEL" "uhyvnouigeDEL"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "uhyvnouigeHOME"
bind "END" "uhyvnouigeEND"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buy"
bind "KP_INS" "slot10"
bind "KP_MINUS" "chooseteam"
bind "KP_PLUS" "buyequip"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack;vmodenable"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "drop"
bind "MOUSE4" "weapon_smokegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "20"
cl_cmdrate "105"
cl_corpsestay "600.000000"
cl_crosshair_color "0"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "256"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "v_1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "100"
cl_vsmoothing "0.1"
cl_weather "0"
con_color " 150 250 150 "
console "0.000000"
crosshair "1.000000"
fastsprites "2"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "500.000000"
name "GraviJa"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "1"
s_a3d "0"
s_automax_distance "1750"
s_automin_distance "350"
s_bloat "2.0"
s_distance "2500"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "2500"
s_min_distance "500"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.6"
s_rolloff "1.0"
s_verbwet "0.30"
sensitivity "3.8"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1.2"
setinfo "Svamp" "1"
setinfo "friends" "1"
setinfo "righthand" "0"
setinfo "dm" "1"
setinfo "ghosts" "0"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "erm" "ON"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "_gm" "fb0c"
+mlook
+jlook
exec userconfig.cfg

amusez vous ac ma cfg de Ouf
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