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Jump ET Duck ne fonctionne plus :s

Tags :
  • FPS
  • Jeux
Dernière réponse : dans Jeux et consoles
31 Août 2007 22:02:15

Bonsoir,

Voila mon soucis, depuis un certain temps (3,4 jours) lorsque je veut sauter et m'accroupire en meme temps, je me retrouve accroupis. j'ai fait des test et il s'avere que lorsque je presse ctrl pour m'accroupire, je ne peut pas sauter :s

Je ne comprend pas trop d'ou cela peut venir car, je n'ai rien changer au niveau de mon config.cfg ni meme au niveau de mon instal steam.

Pour infos, c'est sur CS 1.6 et voici mon config.cfg :

Citation :
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "/slap"
bind "]" "/slay"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "drop"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "impulse 201"
bind "i" "showbriefing"
bind "j" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "radio1"
bind "p" "amx_aiosmenu"
bind "q" "+use"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+voicerecord"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "+forward"
bind "~" "toggleconsole"
bind "UPARROW" "usp; secammo; ak47; m4a1; primammo; vesthelm; vest; defuser"
bind "DOWNARROW" "usp; secammo; awp; primammo; vesthelm; vest; defuser"
bind "LEFTARROW" "usp; secammo"
bind "RIGHTARROW" "secammo; primammo; vesthelm; vest; hegren; flash; flash; defuser; Sgren"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "usp; secammo; mp5; primammo; vesthelm; vest; defuser"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "lastinv"
bind "MOUSE5" "invprev; +attack; wait; -attack"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "250 50 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Dkgray"
cl_logofile "devl1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "80"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.630000"
mp_decals "300.000000"
name "BMTL : hOAx punK"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.030000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.120000"
setinfo "NLDarkserverwelkom" "1"
setinfo "lang" "fr"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg


merci de votre aide :hello: 

Autres pages sur : jump duck fonctionne

3 Septembre 2007 22:43:34

Bah écoute c'est super. T'as essayé sur combien de serveurs ?
4 Septembre 2007 22:21:32

sur bcp de serveur, ceux que j'utilisait avant aussi :/ 
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